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NPC Generator

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Advanced [show]


Aldous Churchill, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man usually wears his red robe and has his bow always slung over his shoulder. His blonde hair is lengthy. His violet eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Gifted, Fighting. Flaws: Insomniac. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Aldous Churchill, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)5 (-3) 15 (+2)16 (+3)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. Large well-done wool tapestry (300 gp). Old masterpiece painting (400 gp). Solid gold idol (200 gp).


Social Check DCs


Bertram Oakley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He has a large yellow mantle and cape that has been intricately interwoven into his black robe. He has done his best to style his golden hair to look like a famous performer. He has gleaming, smiling green eyes.

Personality: He dislikes all the random violence that takes place in the west. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born several months after his father was called into army service. When Bertram reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Pacifist. Flaws: Hedonist, Addict, Antagonistic. Bonds: Military. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Bertram Oakley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 10 (+0)8 (-1)
Skills Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Chad Carlton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. His brown hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are gray.

Personality: He can speak with the recently deceased. He takes great joy in being the best Fisher in town.

History: Chad was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and he's in love

Ideals: Gifted, Persistence, Entrepeneur. Bonds: Job, Has a crush. Occupation: Fisher

Voice: Scandinavian accent

Attributes [hide]

Chad Carlton, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 11 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp. Carnelian (50 gp). 1 Half-Plate.


Social Check DCs


Dustin Hackney, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright pastel and black, and wears rings and necklaces with large, colorful gems. His golden hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He got into the Merchant business at a young age. He was an apprentice working in his father's forge. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Attractive, Criminal record, Job. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Dustin Hackney, Male Human Fighter 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)15 (+2) 7 (-2)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 30000 cp. Red spinel (110 gp).


Social Check DCs


Frederick Everly, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is kept up in a ponytail inside a small hat. His face is scarred and worn.

Personality: He is extraordinarily eccentric. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Frederick lived on a farm with his mother, near the main road leading to a nearby town. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Entrepeneur, Athletic. Flaws: Ugly, Insane. Bonds: Family. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

Frederick Everly, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills Arcana +1, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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