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NPC Generator

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Advanced [show]


Theobald Oakley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is always cut to a buzz. This green eyed easterner is not easily forgotten.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is an amazing painter.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Bookbinder.

Motivation: He wants to get laid; and to be a barber again

Ideals: Gifted. Bonds: Attractive, Religious, Job, Has a crush. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Theobald Oakley, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 10 (+0)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp. Hematite (8 gp). Moss agate (8 gp). Brown-green garnet (40 gp).


Social Check DCs


Miles Barclay, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern man wears a worn and beaten armor. His hair is golden, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted martial powers by his dying brother.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Athletic, Passionate, Gifted. Bonds: Attractive, Family. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Miles Barclay, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)7 (-2) 7 (-2)15 (+2) 9 (-1)15 (+2)
Skills Investigation +4, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Druidic, Draconic
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2

Possessions: 400 gp. Violet garnet (200 gp). Aquamarine (200 gp). Red garnet (60 gp).


Social Check DCs


Nicholas Landon, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is well dressed, constantly wearing a brown suit, black shirt, and brown tie, marred by beers. His chestnut hair is cut short with large spiked bangs in the front. His gray eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small island village. His psionic abilities were realized during a raid on his village. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of drow; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism, Joker, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Nicholas Landon, Male Human Fighter 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)14 (+2) 14 (+2)8 (-1)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Black opal (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Davenport, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears a fine chain shirt which he covers with grey colored cloaks and clothing. He sports a long golden beard, and similarly colored long hair. His eyes are green and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He has never given up on his writing dream.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Adventurer. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Patrick Davenport, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)12 (+1) 8 (-1)16 (+3)
Skills Nature +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Everard Morton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in tan turtlenecks beneath a red coat with white slacks. His brown hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Slave, Immigrant. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Everard Morton, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)18 (+4) 12 (+1)16 (+3)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Ignan, Sylvan, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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