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NPC Generator

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Advanced [show]


Jocelyn Ridley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears brown leather gloves, a brown jacket, and tight pants. His blonde hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has all his life been fascinated with music.

History: Jocelyn was born in the west. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Fighting, Artistic, Persistence. Bonds: Adventurer. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Jocelyn Ridley, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp. Silver comb with moonstones (100 gp). A silver and pearl hairclip (60 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Trym Graeme, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in tan turtlenecks beneath a red coat with tan slacks. His red hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

Trym Graeme, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 6 (-2)10 (+0) 16 (+3)9 (-1)
Skills Arcana +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 2600 sp. Jade (70 gp). Silver pearl (70 gp). Chrysoberyl (70 gp).


Social Check DCs


Charles Digby, Male Human [Permalink]

Personal [hide]

Description: A 5'11" southern man, he is wearing a long, brown, dusty cloak. He has done his best to style his silver hair to look like a famous performer. His blue eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with his god.

History: The child of southern immigrants he idolized his father. His childhood dream was to be a Blacksmith, but he was a colossal failure. He has worked as a Engraver like his father before him.

Motivation: He loathes his own lifestyle; and expand his business

Ideals: Opinionated. Flaws: Depressed. Bonds: Religious, Immigrant, Job. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Charles Digby, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp. Red-brown spinel (70 gp). Star rose quartz (70 gp).


Social Check DCs


Heward Fawcett, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. He has shaved his head bald. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Ugly, Terse. Bonds: Adventurer, Rich, Military. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Heward Fawcett, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)12 (+1) 12 (+1)11 (+0)
Skills Insight +3, Stealth +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Heward Law, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers tan and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. His head has been shaved. His blue eyes are passionate and lively.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a small toy that he constantly fidgets with.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He struck the Priest job and began his own company from there.

Motivation: A strong sense of loyalty to Human people; and to be a armorer again

Ideals: Artistic. Flaws: Ugly, Addict, Racist. Bonds: Job. Occupation: Priest

Voice: Strong lisp

Attributes [hide]

Heward Law, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)9 (-1) 12 (+1)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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