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Advanced [show]


Gerald Kimberly, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He dresses like a well dressed Marshal does, and his gloved hand is found clutching a hammer. He has a small bristly mustache and wavy silver hair. He has a dull look in his amber eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gerald was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's in love; and he wants to meet his childhood hero

Bonds: Job, Attractive, Poor, Adventurer, Has a crush. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Gerald Kimberly, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 10000 sp.


Social Check DCs


Shane Atterton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is silver, silky, and of moderate length. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Flaws: Addict, Antagonistic, Fearful. Bonds: Attractive, Nature. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Shane Atterton, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)10 (+0) 10 (+0)8 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


John Ramsey, Male Human [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a green coat with brown slacks. He carries a battered glaive and tarnished greatsword as well. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to loving parents in a slum to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in John's homeland. John decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

John Ramsey, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)16 (+3) 8 (-1)14 (+2)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 9
Languages Common, Goblin, Abyssal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 1800 sp. Zircon (60 gp). Violet garnet (200 gp). Aquamarine (200 gp).


Social Check DCs


Clerebold Hale, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a violet shirt with thin yellow vertical stripes and black pants. His blonde hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Ugly, Insane, Antagonistic, Lazy. Occupation: Cartwright

Voice: Irish accent

Attributes [hide]

Clerebold Hale, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)7 (-2) 9 (-1)9 (-1)
Skills Investigation +0, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Guy Wade, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: His tongue was cut out and he uses sign language. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Fletcher, but he got bored and became a Adventurer. He became a Adventurer soon after.

Motivation: To share knowledge with the world; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Guy Wade, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp. Silver pearl (140 gp). Smoky quartz (60 gp). Malachite (7 gp).


Social Check DCs

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