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NPC Generator

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Advanced [show]


Patrick Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. He has moderate length black hair. His eyes are likewise amber.

Personality: Prone to second guessing himself, he comes off as nervous. He is an amazing painter.

History: Patrick lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Patrick took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Revenge; and to reunite with his absent mother

Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Family, Enemies. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Patrick Myerscough, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)17 (+3) 12 (+1)15 (+2)
Skills History +5, Performance +4
Senses Passive Perception 11
Languages Common, Auran, Celestial, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Trym Southey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a small hat to cover his moderate length black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He would rather hide behind his crafts than deal with other people.

History: He was born to loving parents in a slum to the west. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Adventurer, Poor. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Trym Southey, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Heward Perry, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He has a large blue mantle and cape that has been intricately interwoven into his white robe. His hair is blonde and curly. He has gleaming, smiling brown eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants a kiss; and he has money and likes to spend it

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich, Has a crush. Occupation: Navigator

Voice: Hissing voice

Attributes [hide]

Heward Perry, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)16 (+3) 8 (-1)14 (+2)
Skills History +5, Intimidation +4
Senses Passive Perception 9
Languages Common, Ignan, Infernal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 70 pp. Chrysoberyl (50 gp). Rhodochrosite (12 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Norman Tindall, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and is renowned for his bright grey suits and hats. His right hand appears badly burned and disfigured. His golden hair is lengthy and is close to two feet long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot resist a sob story and will often dote over anyone who has one.

History: Norman lived on a farm with his father, near the main road leading to a nearby town. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.

Motivation: To reunite with his absent father.

Ideals: Philantrophist. Flaws: Addict, Depressed. Bonds: Family, Debt. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Norman Tindall, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)6 (-2) 16 (+3)9 (-1)
Skills Investigation +0, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Tim Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He carries with him a set of halberds on his belt, each one with a emerald on the hilt. His brown hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart from person to person to random spaces in the air.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the north to a Ruler, Tim learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Has a crush. Occupation: Ruler

Voice: Indian accent

Attributes [hide]

Tim Lindsay, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 13 (+1)17 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp. 1 Half-Plate.


Social Check DCs

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