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NPC Generator

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Advanced [show]


Ralf Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is long and silver with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His eyes are violet and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Slave Trader born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a gnolls raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new slave trader responsibilities is difficult

Ideals: Gifted. Bonds: Attractive, Job, Religious, Enemies. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Ralf Ainsworth, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 7 Acid flasks. 2 Thunderstones. 7 Acid flasks.


Social Check DCs


Lance Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his white hair down. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the south to a Navigator, Lance learned a great deal about his mother's area of expertise. A freak accident while working with his Spy mother left him crippled. He became a Navigator soon after.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Mundane, Secretive, Disease. Bonds: Job. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Lance Kitchur, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Roland Graham, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male tends to wear a large black jacket. He is tall, broad shouldered and powerfully built. His hair is blonde and curly. His eyes are gray and beady.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies, Family, Criminal record. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Roland Graham, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 11 (+0)10 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Randal Read, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. With bright auburn hair and a scraggly beard. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Randal's homeland. Randal decided to take the middle way and become a bodyguard. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Soapmaker

Voice: Spanish accent

Attributes [hide]

Randal Read, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)16 (+3) 13 (+1)10 (+0)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Giant, Infernal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Anselm Ryley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a black armored body suit, with a simple yellow line shooting up and back down. He has wavy brown hair. His gray unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: Expand his business; and he is greedy

Flaws: Disease, Mundane. Bonds: Job, Rich. Occupation: Sellsword

Voice: High pitched and raspy

Attributes [hide]

Anselm Ryley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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