Adelard Mori, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair has been sun bleached extensively. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is irascible and easily irritated. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a soldier and died while he was still young. Adelard was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Slave, Military. Occupation: Mortician
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 1800 sp.
Nicholas Alton, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries with him a set of longbows on his belt, each one with a amber on the hilt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny amber earrings on each ear.
Personality: A deeply religious man he believes everything happens for a reason. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in the north. His family was turned out during the war. He and his family wandered north to less war torn lands. Since then, he has sought to make the best of life.
Motivation: Money/treasure.
Ideals: Fighting, Optimist. Flaws: PTSD. Bonds: Rich, Religious, Immigrant. Occupation: Mortician
Voice: Whispers
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: Just what you see.
Theobald Tenley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is portly but not overly obese. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Theobald is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.
History: Theobald was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Crown-heir.
Motivation: Expand his business.
Ideals: Logical. Flaws: Depressed, Impulsive. Bonds: Attractive, Job. Occupation: Crown-heir
Voice: Italian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. 1 Antitoxin. 3 Holy water.
Godfrey Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears skinny pants and wears a tan and blue robe with the hood down. His long white hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Gardener.
Motivation: He is content; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Mundane. Bonds: Rich, Nature, Job. Occupation: Gardener
Voice: German accent
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Drogo Acton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a long, red cloak. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are blue.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He comes from a rich southern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Interpreter like his mother before him.
Motivation: To prove his worth to the world; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic, Impulsive. Bonds: Rich, Job, Attractive. Occupation: Interpreter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2300 sp.
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