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NPC Generator

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Advanced [show]


Arnold Wesley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and red, and wears rings and necklaces with large, colorful gems. He has a long silver beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted. Flaws: Insomniac, PTSD. Bonds: Rich, Family, Enemies. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Arnold Wesley, Male Human Fighter 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)13 (+1) 18 (+4)16 (+3)
Skills Insight +7, Religion +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 2000 sp. Freshwater pearl (10 gp). Hematite (10 gp). Chalcedony (50 gp). 1 Breastplate. 1 Masterwork Light steel shield.


Social Check DCs


Miles Ridley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Sage does. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: Miles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Miles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Miles was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Like his father and his brother before him, after school he went straight into learning to become a Sage. He has drifted from career to career and currently works as a Sage.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Impeccable. Flaws: Hedonist. Bonds: Job, Poor, Adventurer. Occupation: Sage

Voice: Strong lisp

Attributes [hide]

Miles Ridley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)5 (-3) 13 (+1)9 (-1)
Skills History -1, Investigation -1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Kyle Ashley, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in blue turtlenecks beneath a grey coat with blue slacks, he is not a threatening figure. His golden hair is heavily combed to the right. He has gleaming, smiling gray eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Terse. Bonds: Nature, Rich, Adventurer. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Kyle Ashley, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Red-brown spinel (40 gp).


Social Check DCs


Solomon Hamilton, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With a patchy silver beard and wild silver hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family.

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Attractive, Religious, Family. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Solomon Hamilton, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Gerard Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears a red coat over a brown low-cut shirt, and a wide-brimmed hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He has dyed his greying brown hair a little too much giving a sharp brown color. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. His job bores him to no end. He has decided to make it more interesting.

History: The child of a Priest, who enjoyed hunting, Gerard was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerard. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to open a new tavern

Flaws: Ugly. Bonds: Job, Adventurer, Criminal record, Nature. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Gerard Wallace, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Masterwork Light steel shield.


Social Check DCs

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