Patrick Ainsley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in black turtlenecks beneath a green coat with brown slacks. He sports a long white beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with his god.
History: A powerful wizard made him what he is. He was an apprentice working in his mother's forge. He was always very intelligent and has formed a secret society of specialists.
Motivation: He feels threatened by others; and he is compelled to act according to his religious beliefs
Flaws: Secretive, Fearful. Bonds: Religious, Mentor, Job. Occupation: Fortune-teller
Voice: Indian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 200 gp.
Charles Bristol, Male Human [Permalink]
Personal [hide]
Description: This man wears bulky violet painted plate armor. He is muscular with a powerful set of arms. He wears a deerstalker hat to cover his moderate length auburn hair. He wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend.
Flaws: Addict. Bonds: Military, Adventurer. Occupation: Courier
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Infernal, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp.
Chad Barclay, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is well dressed, constantly wearing a violet suit, brown shirt, and black tie. His auburn hair is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A skeptical and narcissistic man, Chad's first love is himself. His second love is also himself. His job bores him to no end. He has decided to make it more interesting.
History: Born to a pair of adventurers, Chad grew up listening to his mother's many stories. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He is searching for what he claims is his rightful reward.
Motivation: He feels that his past leaves him morally obligated to help; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Bonds: Attractive, Adventurer, Criminal record. Occupation: Guard
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 41000 sp.
William Kendal, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a hammer. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His fierce green eyes like to dwell on things.
Personality: Prone to second guessing himself, he comes off as nervous. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Flaws: Shy, Antagonistic. Bonds: Criminal record, Family, Adventurer. Occupation: Navigator
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp.
Thomas Bradly, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He very much looks the part of a Bounty Hunter. He has a hunchback. He wears his blonde hair up. His ears are large.
Personality: While he acts the brute, he is far gentler than he would appear. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Thomas was raised in a hard working conservative environment. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in shortbow use. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Bounty Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
