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NPC Generator

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Advanced [show]


Guy Easton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. His white hair, when down, is lengthy. He has a tattooed face.

Personality: Eccentric and domineering, Guy will drive conversation. He also is a firm believer in the manly ideal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his mother's forge. He's also a talented Roofer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Extrovert, Gifted. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Guy Easton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 10 (+0)11 (+0)
Skills Athletics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Roger Everly, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an entirely blue suit with grey socks and a vest with buckled shoes. With bright auburn hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety.

Ideals: Athletic, Entrepeneur, Gifted. Flaws: Shy, Fearful. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Roger Everly, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)8 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ernest Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears a tight fitting black shirt and pants. He has shaved his head bald. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and seeks redemption

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Mentor, Criminal record. Occupation: Healer

Voice: Breathy voice

Attributes [hide]

Ernest Eastaughffe, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)15 (+2) 18 (+4)16 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 14
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Golden yellow topaz (900 gp). Chrysoberyl (160 gp).


Social Check DCs


Roland Gyula, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he usually wears his violet robe and has his falchion always slung over his shoulder. His red hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal music training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Impeccable, Gifted, Artistic. Bonds: Attractive, Rich. Occupation: Bowyer

Voice: Dark and ominous

Attributes [hide]

Roland Gyula, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)9 (-1) 15 (+2)14 (+2)
Skills Nature +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Gerald Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is silver, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.

History: Gerald was born in the south. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Professionalism, Gifted, Persistence. Bonds: Rich, Attractive. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Gerald Wakefield, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs

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