Trey Churchill, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports green clothing, slightly heavier than average wear. With bright golden hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to loving parents in a slum to the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and he has decided he is irredeemable
Flaws: Antagonistic. Bonds: Attractive, Military, Poor. Occupation: Tailor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 5 (-3) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 12000 cp. 3 Acid flasks. 2 Holy water.
Gomory Hayes, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. His hair is brown and curly. He tend to wears goggles to shield his eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. He worked as a nervous Adventurer and found it very stressful. Recently the stress of being a Adventurer has made it difficult for him to sleep.
Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg
Ideals: Optimist, Entrepeneur. Flaws: Insomniac. Bonds: Job, Family. Occupation: Adventurer
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 800 sp.
Hubert Bentham, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fitting clothing which further accentuates his frame. He is an epitome of beauty. His brown hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.
History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Philantrophist, Athletic. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Fletcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 30 pp. Old masterpiece painting (400 gp). Solid gold idol (400 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Gilbert Kimberley, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and tends to wear a blue poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. His chestnut hair and beard is wavy and long. He tend to wears goggles to shield his eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.
History: He was always a brilliant, if unscrupulous mind. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality.
Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: Adventurer. Occupation: Bather
Voice: Raspy
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
Possessions: 100 gp. Azurite (14 gp). 1 Masterwork Common Melee.
Roland Van Es, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting yellow shirt and pants. He has wavy auburn hair. His face is scarred and worn.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: The child of northern immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He became a Fisher soon after.
Motivation: Nothing but the best is good enough for him.
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Fisher
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 1 Simple lock. 1 Average lock.
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