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Rolf Royal, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western man wears a worn and beaten armor. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a great chef.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic, Gifted. Bonds: Attractive, Enemies, Immigrant. Occupation: Engraver

Voice: Loud with bravado

Attributes [hide]

Rolf Royal, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Arcana +5, Performance +4
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp. Golden pearl (110 gp). Blue quartz (6 gp).


Social Check DCs


William Alby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a lot of dark rich colors, with gold accents. He has a very tight haircut. He has a dull look in his violet eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Dilettante, who enjoyed hunting, William was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and a deep hatred of dire rats

Ideals: Athletic. Bonds: Attractive, Enemies, Job, Nature. Occupation: Bowyer

Voice: High pitched, excited

Attributes [hide]

William Alby, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 6 (-2)13 (+1)
Skills Acrobatics +3, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Hematite (7 gp). Golden pearl (150 gp). Jet (150 gp). 1 Minor magic item.


Social Check DCs


Godfrey Branson, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He has the majority of his body covered in plate. His blonde hair is braided into rings. He has several tiny ruby earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Godfrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Joker. Bonds: Rich, Military. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Godfrey Branson, Male Human Fighter 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 12
Languages Common, Infernal, Celestial, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3

Possessions: 3000 sp. Bloodstone (60 gp). White pearl (50 gp). 1 Minor magic item.


Social Check DCs


Trey Moreno, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He is portly but not overly obese. He has wavy golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a great chef.

History: He was born in the north. After coming to the age of reason, Trey took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.

Motivation: Wishes to resurrect an old love; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Shy, Addict. Bonds: Immigrant, In love. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Trey Moreno, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 11 (+0)16 (+3)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Odo Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His white hair is unkempt and raggedy. His violet eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to meet his childhood hero; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Baker

Voice: Speaks with back of mouth

Attributes [hide]

Odo Fawcett, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Athletics +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 100 gp. Rock crystal (50 gp).


Social Check DCs

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