Lewis Shelley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He tends to wear a black poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. His face is scarred and worn.
Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Slave, Rich. Occupation: Barber
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Adam Bing, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His feathered hat is riddled with cuts and holes. His face is scarred and worn.
Personality: This man loves painting and to teach people painting more than just about anything. He invites people to come help in his community garden.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Ideals: Artistic, Philantrophist. Flaws: Ugly, Addict. Bonds: Rich, Has a crush. Occupation: Architect
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt.
Don Remington, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears black leather gloves, a black jacket, and tight pants. His golden hair is cut short. His brown eyes are slightly larger than normal.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also has developed a complete distrust of the Soapmaker profession.
History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and to settle down with his crush
Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Military, Has a crush. Occupation: Knight
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 70 pp. 1 Minor magic item.
Gerald Royal, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His whole body is exceptionally muscular. His head has been shaved. He has gleaming, smiling brown eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerald is combative with any and all who dare try his patience in the slightest.
History: Gerald lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: An old rival family wants him found; and doesn't want to be a sellsword and was forced into it by his family
Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Family, Adventurer. Occupation: Sellsword
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Wymar Kelsey, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and is pretty ugly. His hair, while still mostly black, has prominent grey streaks. His thin eyebrows rest above his beady gray eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His mother raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Wymar and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he's looking for his big break
Flaws: Ugly, Antagonistic, Forgetful. Bonds: Nature, Mentor. Occupation: Roofer
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
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