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NPC Generator

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Advanced [show]


Everard Trollope, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears silk and lounges about seductively. His hair is black, silky, and of moderate length. His eyes are a pleasant amber.

Personality: He is almost excessively polite to everyone, even when angry. Further he is a bit of a stoner and is frequently out of it.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a daughter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wishes to resurrect an old love; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: Shy, Addict. Bonds: Attractive, In love. Occupation: Dyer

Voice: Irish accent

Attributes [hide]

Everard Trollope, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Theobald Willoughby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a grey poncho over his likewise colored trousers and shirt. His black hair is braided into rings. His thin eyebrows rest above his beady gray eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a very good compulsive liar and kleptomaniac.

History: He was born a particularly ugly child, much to the horror of his parents. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Theobald began to lead the lost caravan. Recently he has begun working with bootleggers and crooks.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Criminal record, Enemies. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Theobald Willoughby, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)13 (+1) 8 (-1)11 (+0)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gomory Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a white poncho over his likewise colored trousers and shirt. His moppish white hair is in a traditional bowl cut. His ears are large.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is afraid of women and trembles around them

History: He was raised in a desert tribe. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gomory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He has comitted a past crime that haunts him to this day; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Ugly, Shy. Bonds: Enemies, Nature, Criminal record. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Gomory Denholm, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Athletics +1
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Balimaar Yeardley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fitting clothing which further accentuates his frame. He wears his silver hair down. He has a dull look in his gray eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also hits on women, regardless of circumstances.

History: He is the product a well kept family trust fund and as such has never really known need. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his daughter; and he uses money and sex appeal to get what he needs

Flaws: Secretive. Bonds: Attractive, Has a crush, Rich, Nature, Family. Occupation: Bookbinder

Voice: Draws out vowels

Attributes [hide]

Balimaar Yeardley, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Ralf Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a moderate pudge and is not very fit. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His fierce hazel eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A powerful necromancer made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Rich, Nature, Mentor, Immigrant. Occupation: Server

Voice: Sore throat, cough

Attributes [hide]

Ralf Huckabee, Male Human Fighter 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4

Possessions: 200 gp.


Social Check DCs

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