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Advanced [show]


Aldous Gyula, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. He has a long black beard with little hanging trinkets. His eyes are likewise hazel.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Bookbinder, but he got bored and became a Map Maker. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Aldous Gyula, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 13 (+1)17 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Heward Burton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky blue painted plate armor. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: Heward is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality

Ideals: Extrovert. Flaws: Forgetful. Bonds: Poor, Adventurer, Job. Occupation: Unemployed

Voice: Ums and uhs a lot

Attributes [hide]

Heward Burton, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Old masterpiece painting (700 gp). 1 Average lock. 1 Simple lock. 1 Backpack.


Social Check DCs


Roland Wallace, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears grey cloth garments or leather armor. He wears a colorful flower in his black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He will rave to anyone who will listen. He is lazy, self-centered, vain, and jealous.

History: He was born in the west. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Flaws: Insane, Selfish. Bonds: Attractive, Immigrant, Adventurer. Occupation: Servant

Voice: Irish accent

Attributes [hide]

Roland Wallace, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Banded mail. 1 Banded mail.


Social Check DCs


Wymar Clapham, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears silk and lounges about seductively. His auburn hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Flaws: Shy, Disease. Bonds: Attractive, Poor, Enemies. Occupation: Masseuse

Voice: Sighs a lot, exhausted

Attributes [hide]

Wymar Clapham, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 400 gp.


Social Check DCs


Charles Deighton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is greying and his face has many wrinkles. His eyes are gray and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to fit into much smaller and tighter spaces than normal.

History: Charles lived on a farm with his mother, near the main road leading to a nearby town. Charles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Charles decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Navigator

Voice: Low rumbling, strings words together

Attributes [hide]

Charles Deighton, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common, Gnoll, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 3000 cp. Black pearl (1000 gp). Red-brown spinel (160 gp). Sardonyx (40 gp). 1 Thunderstones.


Social Check DCs

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