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NPC Generator

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Advanced [show]


Don Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tattered old clothes. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.

History: Don was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Gifted, Professionalism. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Don Ramsay, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)17 (+3) 15 (+2)16 (+3)
Skills Athletics +2, Investigation +5
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp. Aquamarine (900 gp). Violet garnet (900 gp). Azurite (8 gp).


Social Check DCs


Dustin Milton, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is wearing the road beaten gear of a warrior. His skin is also unnaturally pale. His chestnut hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the south. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the south. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Pacifist. Flaws: Ugly, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Dustin Milton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)17 (+3) 8 (-1)14 (+2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Druidic, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Miles Rylan, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright auburn hair and a scraggly beard. His eyes, though not visible through his cowl, are brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. While studying, he fell in love. They married and had a son. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Entrepeneur, Joker. Flaws: Shy. Bonds: Adventurer, In love. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Miles Rylan, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Celestial
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Patrick Rowley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a large white jacket. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his blue eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Beggar, who enjoyed hunting, Patrick was taken on many hunting expeditions. He has had some formal painting training, and achieved minor success. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Nature. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Patrick Rowley, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 14 (+2)9 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gunter Crawford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears green trousers with black and pastel striped suspenders. He wears various colorful collared shirts. His chestnut hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Impulsive. Bonds: Guardian, Criminal record, Family. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gunter Crawford, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 7
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)5 (-3) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee -1 / 1d8-3, Ranged -1 / 1d8-3, Grapple -3

Possessions: Just what you see.


Social Check DCs

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