Gerard Lindsay, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a white costume with the symbols of strength on his torso. He wears his blonde hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born at the edge of vast island. His first spouse was a Carter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to raise his children well; and regain custody of his son
Ideals: Philantrophist, Optimist. Bonds: Attractive, Nature, Family. Occupation: Interpreter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. Aquamarine (300 gp). Black pearl (300 gp). Deep green spinel (140 gp).
Ralf Branson, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his hair in dreadlocks. He has a tattooed face.
Personality: A skeptical and narcissistic man, Ralf's first love is himself. His second love is also himself. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: He has a crush on the local Merchant; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable. Bonds: Criminal record, Adventurer, Has a crush. Occupation: Laborer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2100 sp.
Dustin Shirley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. His red hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born a particularly ugly child, much to the horror of his parents. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and he feels kind of lost in life
Flaws: Ugly, Insomniac, Depressed, Fearful. Bonds: Adventurer. Occupation: Shoemaker
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Infernal, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1300 sp.
Adelard Reed, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears professional attire. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A deeply religious man he believes everything happens for a reason. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Religious, Slave. Occupation: Fisher
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 600 gp. Tourmaline (100 gp). Sard (80 gp). Citrine (80 gp). Lapis lazuli (6 gp).
Dean Presley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, tan, dusty cloak. His skin is fair and his fingers are delicate and long. His brown hair is kept up in a ponytail inside a deerstalker hat. He wears a mask on his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A powerful necromancer made him what he is. His first spouse was a Apothecary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: To be a Apothecary again; and sabotage a competitor
Ideals: Optimist, Logical. Bonds: Mentor, Family, Job. Occupation: Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp. 1 Half-Plate.
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