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NPC Generator

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Advanced [show]


Godfrey Harlan, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in an above average manner. His hair is cut close to his head. He wears a mask on his face.

Personality: He will rave to anyone who will listen. He believes the world needs to unite to get rid of goblins once and for all.

History: Sold as a small child to a necromancer, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. Days after completing his studies, news broke out that his hometown was attacked by goblins. Godfrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many goblins want him driven away

Flaws: Insane. Bonds: Attractive, Enemies, Mentor, Job. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Godfrey Harlan, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Athletics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 2 Thunderstones.


Social Check DCs


William Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. He has shaved his head bald. His eyes are a pleasant brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a minor phobia of water and hates getting wet.

History: The child of a Barber, who enjoyed hunting, William was taken on many hunting expeditions. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle.

Flaws: Depressed, Fearful, PTSD. Bonds: Attractive, Nature. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

William Tindall, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills Athletics +1, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 60 pp. White pearl (110 gp). Rhodochrosite (8 gp).


Social Check DCs


John Hale, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is physically well-built. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He can't help but pocket interesting objects he comes across

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Criminal record. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

John Hale, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)9 (-1) 7 (-2)12 (+1)
Skills Animal Handling +0, Arcana +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Silk rope. 1 Silk rope. 1 Magnifying glass.


Social Check DCs


Norman Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and brown handkerchief worn on his left side. He carries with him a set of bows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His golden hair is cut jaggedly and amateurishly. He has gleaming, smiling green eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is a ruthless business man, a trait he acquired from his mother.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: Someone believes him a fraud; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Entrepeneur. Bonds: Slave, Family, Enemies. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Norman Sherwood, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Chad Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He is portly but not overly obese. His white hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to fit into much smaller and tighter spaces than normal.

History: He was born into a rich family. His first spouse was a Fisher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: He has comitted a past crime that haunts him to this day; and regain custody of his son

Ideals: Gifted. Bonds: Job, Rich, Family, Criminal record. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Chad Thorpe, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 5000 cp. Amethyst (80 gp). 1 Superior lock. 1 Superior lock.


Social Check DCs

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