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Advanced [show]


Odo Clifton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears dark leathers with embroidery. His red hair is lengthy. He is baby faced.

Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: When he was but 8 years old his parents immigrated from the south. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Odo took refuge in the large cave and found the beat up longsword and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Insane. Bonds: In love, Immigrant, Nature. Occupation: Unemployed

Voice: Speaks like tongue is numb

Attributes [hide]

Odo Clifton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 13 (+1)8 (-1)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp. Azurite (4 gp). 1 Half-Plate.


Social Check DCs


Anselm Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length auburn hair. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. The war was a terrible time for him, and Anselm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Antagonistic, Depressed. Bonds: Poor, Military. Occupation: Knight

Voice: Smooth and feminine

Attributes [hide]

Anselm Carlisle, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)7 (-2) 15 (+2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 cp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Guy Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. His blonde hair and beard is wavy and long. His amber eyes peer out from beneath his Stetson pastel hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Guy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Money/treasure; and he has comitted a past crime that haunts him to this day

Flaws: Hedonist. Bonds: Rich, Adventurer, Military, Criminal record. Occupation: Doctor

Voice: Eastern European accent

Attributes [hide]

Guy Asheton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)10 (+0) 15 (+2)16 (+3)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 1 Darkwood Shield.


Social Check DCs


Don Rutland, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears white painted combat armor at almost all times. He wears his white hair up in a very large beehive style do. His eyes are brown and catlike.

Personality: His tongue was cut out and he uses sign language. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. When Don reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and he'd like to take his coworkers down a peg

Ideals: Athletic, Entrepeneur. Flaws: Disease. Bonds: Military. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Don Rutland, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)15 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Lewis Everleigh, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a worn and beaten armor, and a wedding ring on his right hand. His golden hair is lengthy and is close to two feet long. His gray eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Lewis was born in the east. At a young age he loved to build and create. Through the years after Lewis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Lewis's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Interpreter.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Persistence. Flaws: Antagonistic. Bonds: In love, Job, Religious. Occupation: Interpreter

Voice: Scandinavian accent

Attributes [hide]

Lewis Everleigh, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 10 (+0)15 (+2) 9 (-1)13 (+1)
Skills Stealth +0, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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