Gerard Copeland, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears many layers of old clothing at all times. His chestnut hair is long and unkept. His eyes are brown and he is always smoking a pipe.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Gerard has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Someone believes him a fraud; and revenge
Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Poor, Enemies. Occupation: Servant
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1100 sp. Iolite (50 gp). White pearl (150 gp).
Heward Royal, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He is wearing a long, green, dusty cloak. He has a hunchback. His hair, while still mostly golden, has prominent grey streaks. His gray eyes are passionate and lively.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. As long as the job gets done he does not care how it got done.
History: Sold as a small child to a wizard, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Engraver for the past few years.
Motivation: Nothing but the best is good enough for him; and expand his business
Ideals: Professionalism, Impeccable. Flaws: Ugly, Shy. Bonds: Mentor, Job. Occupation: Engraver
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Theobald Clayton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears a well pressed and immaculate suit (or dress). His brown hair is greasy and uncared for. His eyes are violet and catlike.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He also is a firm believer in the manly ideal.
History: Born in the south to a Healer, Theobald learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He has worked as a Healer like his father before him.
Motivation: Balancing his hectic life and new Healer responsibilities is difficult.
Ideals: Justice, Logical. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Healer
Voice: Boston accent
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Trey Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His whole body is exceptionally muscular. His silver hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a Bellfounder, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: He is a bit of a kleptomaniac; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Terse. Bonds: Attractive, Immigrant, Poor. Occupation: Shipwright
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2600 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Solid gold idol (900 gp). Brass mug with jade inlays (500 gp).
Trey Alby, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears many layers of old clothing at all times. His hair is long and blonde with streaks of silver, and is pulled back with small pastel clips. His beard is silver, braided, and well cared for. He wears a mask on his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Tanner and found it very stressful. He then took over the family business and is one of the better Tanner for hire.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Military, Job. Occupation: Tanner
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Terran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Moonstone (20 gp). Jet (70 gp). 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Half-Plate.
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