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NPC Generator

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Advanced [show]


Trym Hayley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely green suit with tan socks and a vest with buckled shoes. He has a white handlebar mustache and slicked back white hair. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south

Ideals: Joker, Logical, Entrepeneur. Flaws: Insane. Bonds: Rich. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Trym Hayley, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)12 (+1) 11 (+0)13 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Don Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers blue and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his crossbow ready. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes and a black hat with a blue feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A powerful wizard made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Don Bradley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)8 (-1) 7 (-2)13 (+1)
Skills Animal Handling +0, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Richard Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a quarterstaff on his belt. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His eyes are likewise hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His mother raised him in a mountain cabin. A few years later when the south was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Logical. Bonds: Nature, Immigrant. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Richard Clapham, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills Deception +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Drogo Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He has a slight overbite and is overall scrawny. He wears his red hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Cartwright mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Disease. Bonds: Religious, Mentor. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Drogo Lindsey, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 10 (+0)16 (+3)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Chain shirt. 1 Darkwood Shield. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Anselm Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His long silver hair is drawn into a two foot long braid. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich southern family. He made a point of taking high paying jobs and getting most of it up front. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Anselm Eastoft, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 17 (+3)16 (+3)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Elven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Silk rope. 1 Spyglass.


Social Check DCs

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