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NPC Generator

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Advanced [show]


Richard Yardley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt, and his gloved hand is found clutching a sickle. He wears a colorful flower in his golden hair. He has several tiny aquamarine earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with his god.

History: He got into the Carter business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: Further expansion of business; and money/treasure

Flaws: Depressed. Bonds: Attractive, Rich, Religious, Job. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Richard Yardley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 14 (+2)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Percival Springfield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His head has been shaved. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Military, Rich. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Percival Springfield, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)8 (-1) 15 (+2)15 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Arnold Lincoln, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a tan and green handkerchief worn on his left side, and sports empty pouches on his belt. His hair is always cut to a buzz. His face is scarred and worn.

Personality: This man loves music and to teach people music more than just about anything. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. He has had some formal music training, and achieved minor success. He has since lost track of the people in his past.

Motivation: He has passion for adventuring and risk.

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Adventurer, Family. Occupation: Jeweler

Voice: Spanish accent

Attributes [hide]

Arnold Lincoln, Male Human Fighter 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)14 (+2) 17 (+3)6 (-2)
Skills Animal Handling +6, Performance +1
Senses Passive Perception 13
Languages Common, Celestial, Ignan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 500 gp. Peridot (60 gp). Red spinel (50 gp). Deep blue spinel (800 gp). Black opal (700 gp).


Social Check DCs


Clerebold Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars, and he perpetually has his hammer ready. He keeps his long red hair kept up in a rat tail. His amber eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. As long as the job gets done he does not care how it got done.

History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and wants to raise his children well

Ideals: Fighting, Professionalism, Gifted. Bonds: Job, Family. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Clerebold Davenport, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Cory Berkeley, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears brown painted combat armor at almost all times. His long red hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the north to a Doctor, Cory learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Doctor soon after.

Motivation: He'd like to take his coworkers down a peg; and many drow want him driven away

Flaws: Antagonistic. Bonds: Enemies, Job, Military. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Cory Berkeley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs

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