Balimaar Hayley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a white coat. He has styled his silver hair well, parting it to the left. He wears a mask on his face.
Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.
Motivation: He wants to meet his childhood hero; and his relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Nature, Family. Occupation: Performer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 4 (-3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2900 sp.
Arnold Sydney, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear black clothing when he does not wear armor. His blonde hair is drawn into a tight pony tail with a skull scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered music. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is content; and money/treasure
Ideals: Optimist, Impeccable, Artistic. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Jeweler
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Manfred Lincoln, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his white hair in a pixie cut. His eyes are violet and he is always smoking a pipe.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the north to a Slave Trader, Manfred learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his old friends; and he wants revenge against dire rats
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Enemies, Job, Adventurer. Occupation: Slave Trader
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Orc, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 29000 cp.
Gilbert Whitby, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a tan deerstalker hat and tan clothes. He has a brown handlebar mustache and slicked back brown hair. His eyes are likewise violet.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gilbert was raised in a hard working conservative environment. Cursed with lycanthropy at a very young age, Gilbert has worked very hard to control his curse. He struck the Assassin job and began his own company from there.
Motivation: He wants revenge against orcs; and balancing his hectic life and new assassin responsibilities is difficult
Ideals: Opinionated. Flaws: Antagonistic, Disease. Bonds: Job, Enemies. Occupation: Assassin
Voice: Stutters
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Don Fawcett, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries rapiers. He keeps his long chestnut hair kept up in a rat tail. He has gleaming, smiling brown eyes.
Personality: He will rave to anyone who will listen. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: When he was but 5 years old his parents immigrated from the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers
Ideals: Fighting. Flaws: Insane. Bonds: Poor, Family, Immigrant. Occupation: Gardener
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
