Norman Jacobs, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has no hair. His fierce brown eyes like to dwell on things.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A true patriot, Norman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Actor arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Apothecary mother left him crippled. He became a Actor soon after.
Motivation: Sabotage a competitor.
Flaws: Ugly, Disease. Bonds: Job, Military, Rich. Occupation: Actor
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Arnold Tindall, Male Human [Permalink]
Personal [hide]
Description: This northern man prefers to wear flannel. His clothes are grease stained in places. He has a small bristly mustache and wavy black hair. His eyes are blue and he is always smoking a pipe.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a necromancer, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Mentor. Occupation: Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 6 (-2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
Possessions: Aquamarine (900 gp). Iolite (40 gp). Chalcedony (40 gp).
Tim Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright blue suits and hats. He has relatively light skin and is very physically imposing due to his abundance of muscles. His Stetson hat is riddled with cuts and holes. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal singing training, and achieved minor success. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He would like to get married and retire; and a need for knowledge about a nearby landmark
Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Doctor
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Auran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2200 sp.
Jocelyn Coombs, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a green suit, brown shirt, and red tie. His brown hair is singed and shortened. His eyes are amber.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. He tends to his Mortician job now, and dutifully fulfills any obligations he has.
Motivation: To be a Miller again; and he is greedy
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Mortician
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 18 (+4) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Giant, Undercommon, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1700 sp.
Thomas Whitby, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his red hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He speaks before he thinks and is too direct. He cannot resist a sob story and will often dote over anyone who has one.
History: Thomas was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 14 years.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Athletic, Philantrophist, Gifted. Flaws: Insane, Impulsive. Bonds: Job. Occupation: Masseuse
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 10000 cp. Moonstone (80 gp). Black opal (1600 gp). Rhodochrosite (6 gp). Amethyst (80 gp).
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