Roland Colby, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long auburn hair reaches down to his waist. His eyes, though not visible through his cowl, are blue.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also is a firm believer in the manly ideal.
History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Mercenary, but he was a colossal failure. He now owns his own business.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Job, Military. Occupation: Barrister
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 4000 cp.
William Barney, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bald on top and has large auburn tufts of hair around his ears. He has brown eyes and a red hat with a yellow feather.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: William lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Justice. Flaws: Ugly. Bonds: Rich, Adventurer, Family. Occupation: Armorer
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Orc, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1600 sp.
Peter Darlington, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in a clean yellow cloak covering his clean studded leather. His hair is black and curly. His eyes are violet and he is always smoking a pipe.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Flattery will make him almost putty in your hands.
History: He is a Metallic Dragon in disguise. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Hunter like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and he's attracted to the pc
Flaws: Selfish. Bonds: Job, Adventurer, Religious, Has a crush. Occupation: Hunter
Voice: French accent
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Sylvan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2600 sp.
Theobald Sutton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He wears dark leathers with embroidery. His hair is chestnut and curly. His eyes are a pleasant brown.
Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.
History: He got into the Locksmith business at a young age. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army
Flaws: Shy. Bonds: Job, Adventurer, Military. Occupation: Locksmith
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 23000 sp. 8 Acid flasks. 4 Alchemist’s fire. 4 Alchemist’s fire.
Justin Everleigh, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He sports brown clothing, slightly heavier than average wear. He has shaved his head bald. He wears a mask on his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.
History: Justin hails from a village terrorized by dire rats. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: To clean up the streets; and many dire rats want him driven away
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Guardian, Enemies. Occupation: Seamstress
Voice: Italian accent
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp. Moss agate (15 gp). Aquamarine (700 gp). Deep blue spinel (700 gp). Blue quartz (15 gp). 1 Minor magic item.
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