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NPC Generator

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Advanced [show]


Peter Clayden, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. His chestnut hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.

History: A powerful wizard made him what he is. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Peter Clayden, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)4 (-3) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged -1 / 1d10-3, Grapple -2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Odo Moreno, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a faded coat and loose pants complete with feathered hat. His hair is red and very short. His green unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Actor, who enjoyed hunting, Odo was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Odo took refuge in the ruined castle and found the beat up whip and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Has a crush, Nature. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Odo Moreno, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 6 (-2)9 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 8
Languages Common, Aquan, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Banded agate (9 gp). Chrysoprase (80 gp). Black opal (900 gp).


Social Check DCs


Clerebold Eastoft, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. He sports a long red beard, and similarly colored long hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He is a font of random trivia from the lore and stories he has discovered

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Addict, Impulsive. Bonds: Attractive, Religious. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Clerebold Eastoft, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Nicholas Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bristling with hidden weapons, mostly longswords and scythes. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are gray.

Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. He uses divination through singing.

History: He comes from a rich northern family. Nicholas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nicholas decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Sabotage a competitor; and expand his business

Ideals: Gifted. Bonds: Criminal record, Job, Rich. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Nicholas Westcott, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). A roughly beaten golden orb (80 gp). 1 Half-Plate.


Social Check DCs


Cory Hayden, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally shirtless and showing off his tattooed chest. His white hair is lengthy. His half smiles and gray eyes are beguiling and draw you in.

Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Fortune-teller in town.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: Wants a kiss; and he wants to get laid

Flaws: Disease. Bonds: Attractive, Job, Mentor, Immigrant, Has a crush. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Cory Hayden, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)11 (+0) 14 (+2)11 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs

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