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NPC Generator

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Advanced [show]


Adelard Cromwell, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his golden hair. His eyes are likewise brown.

Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of dire rats once and for all.

History: Adelard was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult.

Ideals: Joker, Entrepeneur. Bonds: Attractive, Enemies, Job. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adelard Cromwell, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +1, Nature +4
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 2400 sp. Jasper (40 gp). Jet (60 gp). 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Gunter Davenport, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and brown handkerchief worn on his left side. He has done his best to style his brown hair to look like a famous performer. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal painting training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Athletic, Artistic. Flaws: Antagonistic, Insane. Bonds: Mentor, Rich. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Gunter Davenport, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Lewis Staurheim, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. With bright chestnut hair and a scraggly beard. His eyes are green.

Personality: He dislikes all the random violence that takes place in the south. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Pacifist, Philantrophist. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lewis Staurheim, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)8 (-1) 14 (+2)14 (+2)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Alex Graeme, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is heavily combed to the right. His amber eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his poetry dream.

Motivation: He seems to be bored by most things; and his spouse's relatives view him with great suspicion

Ideals: Gifted, Artistic. Flaws: Mundane. Bonds: Rich, Family. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Alex Graeme, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Deception +4, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Raymond Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has moderate length auburn hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is the product a well kept family trust fund and as such has never really known need. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He has a crush on the local Gardener; and to settle down with his crush

Ideals: Fighting. Flaws: Hedonist, Fearful. Bonds: Rich, Has a crush. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Raymond Birkenhead, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)15 (+2) 5 (-3)10 (+0)
Skills Animal Handling -1, Deception +2
Senses Passive Perception 7
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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