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NPC Generator

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Advanced [show]


Manfred Skelton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His hair is auburn and very short. His fierce amber eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Actor who has hired him part-time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Artistic. Bonds: Has a crush, Adventurer, Enemies. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Manfred Skelton, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 14 (+2)8 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Heward Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears professional attire. He has shaved his head bald. His amber eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Heward hails from a village terrorized by gnolls. His childhood dream was to be a Brewer, but he was a colossal failure. He struck the Mortician job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Athletic, Impeccable. Bonds: Attractive, Job, Enemies. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Heward Tyndall, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)10 (+0) 15 (+2)16 (+3)
Skills Nature +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Golden yellow topaz (300 gp). Zircon (20 gp). Violet garnet (300 gp).


Social Check DCs


Justin Marley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a long black beard, and similarly colored long hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: Justin was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Justin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer, Poor. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Justin Marley, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)13 (+1) 12 (+1)14 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. Solid gold idol (800 gp).


Social Check DCs


Trym Spaulding, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bricklayer does. He wears his brown hair down. His brown eyes lackadaisically let the world flow into them.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bricklayer arts, while his father instructed him in etiquette, music and courtly manner. At a young age his mother died while driving off some brigands. His father being the stubborn sort decided to stay and helped train him in trident use. He has achieved small success as a Bricklayer.

Motivation: A deep hatred of brigands.

Ideals: Fighting. Bonds: Job, Enemies, Slave, Rich. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Spaulding, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Insight +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Thomas Reed, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears silk and lounges about seductively. He wears his blonde hair up. His eyes are gray and catlike.

Personality: He acts crazy and hedonistic. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Body Guard business at a young age. He helped his mother out around the business and became quite the natural. He was granted necromantic powers by his dying sister.

Motivation: To be a Spice Merchant again; and expand his business

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Military, Job. Occupation: Body Guard

Voice: Shortens vowels

Attributes [hide]

Thomas Reed, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40 pp. Chrysoberyl (120 gp).


Social Check DCs

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