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NPC Generator

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Advanced [show]


Geoffrey Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long black beard, and similarly colored long hair. He has gray eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a minor phobia of water and hates getting wet.

History: When he was but 6 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others.

Flaws: Shy, Fearful. Bonds: Attractive, Immigrant. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Geoffrey Stansfield, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 sp.


Social Check DCs


Gerard Hale, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is lengthy. He has a tattooed face.

Personality: He is fixated on the number 89. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gerard took refuge in the large cave and found the beat up scimitar and armor he uses now. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Insane, Shy. Bonds: Rich, Nature. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Gerard Hale, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)17 (+3) 8 (-1)5 (-3)
Skills Arcana +5, Athletics +3
Senses Passive Perception 9
Languages Common, Elven, Celestial, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Solomon Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has moderate length black hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. Solomon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Optimist, Professionalism. Bonds: Attractive, Adventurer. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Solomon Westbrook, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Manfred Wellington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a pastel poncho over his likewise colored trousers and shirt. He keeps his blonde hair in a flapper bob. His violet eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. When he's not drinking or sleeping the drinks off, he's doing singing.

History: The child of a Roofer, who enjoyed hunting, Manfred was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Human compassion; and money/treasure

Ideals: Artistic. Flaws: Racist. Bonds: Guardian, Nature, Rich. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Manfred Wellington, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 100 gp.


Social Check DCs


Frederick Benson, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a tight fitting green shirt and pants. His chestnut hair is knotted and matted. His eyes are likewise amber. His teeth are white and perfect.

Personality: He acts crazy and hedonistic. He is obsessed with his god.

History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions.

Flaws: Hedonist. Bonds: Attractive, Religious, Poor, Nature. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Frederick Benson, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 18 (+4)12 (+1) 14 (+2)15 (+2)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Gold and topaz bottle stopper cork (700 gp). Sapphire pendant on gold chain (900 gp).


Social Check DCs

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