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NPC Generator

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Advanced [show]


Alex Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. He has a moderate pudge and is not very fit. He keeps his long brown hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a font of random trivia from the lore and stories he has discovered

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He became a Guard soon after.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and someone believes him a fraud

Ideals: Logical, Gifted. Flaws: Insomniac, Sensitive. Bonds: Job, Enemies. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Alex Wedgwood, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Bernard Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a black suit, white shirt, and yellow tie. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a habit of throwing himself into exceedingly dangerous situations.

History: Bernard was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has achieved small success as a Guard.

Motivation: To be a Dyer again; and wants to open a new tavern

Flaws: Insomniac, Impulsive, PTSD. Bonds: Attractive, Job. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Bernard Marleigh, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)16 (+3) 9 (-1)9 (-1)
Skills Acrobatics +6, Intimidation +1
Senses Passive Perception 9
Languages Common, Halfling, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2

Possessions: 200 gp.


Social Check DCs


Theobald Stansfield, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. His chestnut hair is lengthy. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.

History: Theobald was born in the west. At a young age he loved to build and create. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He uses money and sex appeal to get what he needs; and he wants nothing more than to rejoin the army

Ideals: Fighting, Justice, Professionalism, Persistence. Flaws: Ugly. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Theobald Stansfield, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 7 (-2)12 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Solomon Badger, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports black clothing, slightly heavier than average wear. He wears a small hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. One day when Solomon was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Solomon was heart-stricken from the event, and his mother started working long hours to provde for them. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Philantrophist, Entrepeneur. Flaws: PTSD. Bonds: Family. Occupation: Layabout

Voice: Breathy voice

Attributes [hide]

Solomon Badger, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 11 (+0)6 (-2) 13 (+1)17 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gerard Graeme, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Carpenter. He carries with him a set of pickaxes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His white hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Carpenter business at a young age. A gifted student he started as a Actor, but he got bored and became a Carpenter. He has achieved small success as a Carpenter.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting. Flaws: Insane, Secretive, Impulsive. Bonds: Job. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Gerard Graeme, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)16 (+3) 7 (-2)5 (-3)
Skills Animal Handling +0, Intimidation -1
Senses Passive Perception 8
Languages Common, Draconic, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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