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Advanced [show]


Raymond Rutland, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears suspenders and white workpants. His shirt is violet, and he wears a heavy white leather apron most of the time, and is pretty ugly. He keeps his brown hair in a pixie cut. His gray eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He is a Jackalwere in disguise. Through the years after Raymond was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Raymond's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: In love, Adventurer. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Raymond Rutland, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)7 (-2) 14 (+2)14 (+2)
Skills Athletics +1, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 8000 sp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Hugh Wentworth, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His black hair is styled in orderly dreadlocks. This blue eyed easterner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Tanner, who enjoyed hunting, Hugh was taken on many hunting expeditions. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.

Motivation: Retire the richest man in the east; and a need for knowledge about a nearby landmark

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hugh Wentworth, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Jocelyn Morton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a long blonde beard, and similarly colored long hair. His gray eyes peer out from beneath his wide-brimmed black hat.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many goblins want him driven away; and he wants to get laid

Flaws: Antagonistic. Bonds: Attractive, Enemies, Religious, Has a crush. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Jocelyn Morton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)7 (-2) 11 (+0)18 (+4)
Skills Investigation +0, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Manfred Weston, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a long blonde beard, and similarly colored long hair. He has a dull look in his amber eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast island. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Manfred was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Athletic. Bonds: Enemies, Rich, Nature. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Manfred Weston, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Dean Dayton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear violet tank tops with black pants. He keeps his blonde hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: The child of a Sculptor, who enjoyed hunting, Dean was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To share knowledge with the world; and revenge

Ideals: Logical. Flaws: Racist. Bonds: Has a crush, Enemies, Nature. Occupation: Carpenter

Voice: Forgets to breathe while speaking

Attributes [hide]

Dean Dayton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 12 (+1)8 (-1)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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