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Advanced [show]


Nicholas Kensley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a white coat. He wears his white hair up in a very large beehive style do. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to loving parents in a slum to the south. Cursed with unlife at a very young age, Nicholas has worked very hard to control his curse. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Ugly, Disease. Bonds: Job, Poor. Occupation: Laborer

Voice: High pitched and raspy

Attributes [hide]

Nicholas Kensley, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 4000 cp. Zircon (20 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Aldous Oakes, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his red hair in a pixie cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. He worked as a nervous Bounty Hunter and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

Aldous Oakes, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)14 (+2) 12 (+1)7 (-2)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Gomory Remington, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered mace and tarnished shield as well. His moppish chestnut hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: Gomory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and he wants to meet his childhood hero

Ideals: Fighting, Disciplined, Gifted. Bonds: Adventurer, Religious. Occupation: Farmer

Voice: Sighs a lot, exhausted

Attributes [hide]

Gomory Remington, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Trey Barlow, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He has a moderate pudge and is not very fit. He has styled his chestnut hair well, parting it to the left. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Trey studied abroad. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Trey Barlow, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Gilbert Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. He has a small bristly mustache and wavy chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new healer responsibilities is difficult

Flaws: Depressed. Bonds: Enemies, Nature, Family, Job. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Gilbert Paxton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)9 (-1) 15 (+2)11 (+0)
Skills Nature +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp.


Social Check DCs

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