Frederick Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a tan scarf. He has a slight overbite and is overall scrawny. His golden hair is thinning but still full. His brown eyes are passionate and lively.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Frederick was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He struck the Performer job and began his own company from there.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Job. Occupation: Performer
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Don Hayley, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting white shirt and pants. He carries with him a set of shortspears on his belt, each one with a ruby on the hilt. His hair is golden, silky, and of moderate length. His eyes, though not visible through his cowl, are gray.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: When he was but 5 years old his parents immigrated from the south. Don was born on a far southern desert where he grew up under the tutelage of his mother, an expert Jeweler. He left for the south, certain he would find work there.
Motivation: Human compassion; and to prove his worth to the world
Ideals: Fighting. Flaws: Racist, Impulsive. Bonds: Attractive, Immigrant. Occupation: Jeweler
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Celestial, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
Possessions: 70 pp.
Anthony Oakes, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. His head has been shaved. His eyes are gray and beady.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born the only child of a wealthy merchant. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Server
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 15 (+2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: Just what you see.
Cory Soames, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a brown coat over a violet low-cut shirt, and a deerstalker hat upon his head. His white hair is cut short with large spiked bangs in the front. His ears are large.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Cory was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A freak accident while working with his Miner father left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Glassblower
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2500 sp.
Solomon Asheton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in a clean black cloak covering his clean studded leather and is in decent physical shape. He keeps his golden hair in a flapper bob. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is witty, but his monotone delivery comes off as unnerving He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised by priests from a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.
Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break
Ideals: Joker. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Farmer
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1900 sp.
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Their contribution stands as a beacon of hope for all adventurers!