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NPC Generator

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Advanced [show]


Charles Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of strength on his torso. His skin is fair and his fingers are delicate and long. His hair is long and red with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His eyes are likewise green. His teeth are white and perfect.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the north, but his parents moved at a very young age to the south. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Family, Immigrant. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Charles Eastaughffe, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)8 (-1) 13 (+1)7 (-2)
Skills Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bertram Rayden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, black cloak. He has a small bristly mustache and wavy silver hair. His gray unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been saving his money to try and buy his sister's freedom.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Disease, Greedy. Bonds: Adventurer, Criminal record, Family. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Bertram Rayden, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)13 (+1) 15 (+2)4 (-3)
Skills Performance -1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 22000 cp. Banded agate (13 gp).


Social Check DCs


Heward Clare, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in a clean green cloak covering his clean studded leather. With a patchy brown beard and wild brown hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. Cursed with vampirism at a very young age, Heward has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Military, Rich. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Heward Clare, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)8 (-1) 10 (+0)12 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Norman Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. His hair is short and white. His fair skin shows little sign of his aristocratic breeding.

Personality: Norman hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Artistic. Flaws: Forgetful. Bonds: Attractive, Poor. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Norman Stanford, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)16 (+3) 11 (+0)17 (+3)
Skills Arcana +5, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kyle Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His brown hair is cut jaggedly and amateurishly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 8 years old his parents immigrated from the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To be a Barkeep again; and wants his loneliness to end

Ideals: Gifted. Bonds: Has a crush, Immigrant, Military, Job. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Kyle Hayhurst, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Stealth +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs

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