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NPC Generator

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Advanced [show]


Wymar Hornsby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tan trousers with pastel and brown striped suspenders. He wears various colorful collared shirts. His hair is auburn and curly. His blue eyes are passionate and lively.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Server, who enjoyed hunting, Wymar was taken on many hunting expeditions. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Artistic, Gifted, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Wymar Hornsby, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)6 (-2) 11 (+0)15 (+2)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Ernest Cooper, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. His blonde hair is cut short with large spiked bangs in the front. His eyes are likewise brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses divination through singing.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. After coming to the age of reason, Ernest took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants; and he wants revenge against giants

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Religious, Enemies. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Ernest Cooper, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills Insight +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Rolf Bradly, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear tan clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. His auburn hair, when down, is lengthy. His eyes are a pleasant amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered singing. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is terrified, and will act out of fear; and retire the richest man in the east

Ideals: Artistic, Entrepeneur. Flaws: Emotional, Fearful. Bonds: Slave, Military. Occupation: Bookbinder

Voice: Scratchy, weak

Attributes [hide]

Rolf Bradly, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)14 (+2) 17 (+3)14 (+2)
Skills Arcana +4, Athletics +5
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 1200 sp.


Social Check DCs


Lewis Royal, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his crossbow. He has no hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Lewis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.

History: He got into the Tanner business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Lewis Royal, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)11 (+0) 9 (-1)16 (+3)
Skills Perception +1, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Adelard Home, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is drawn into a tight pony tail with a cross scrunchie. His amber eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Logical. Flaws: Disease. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Adelard Home, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)16 (+3) 10 (+0)14 (+2)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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