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Advanced [show]


John Compton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tan tunic with blue highlights, and long red pants that bunch up around his shoes. His white hair is greasy and uncared for. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east.

Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Ugly, PTSD. Bonds: Immigrant. Occupation: Performer

Voice: Ums and uhs a lot

Attributes [hide]

John Compton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)9 (-1) 14 (+2)10 (+0)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 8000 cp. Chalcedony (50 gp). Violet garnet (600 gp).


Social Check DCs


Raymond Marston, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and grey robe with the hood down, and carries longswords. His brown hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy, self-centered, vain, and jealous.

History: He was raised in a white middle class family as the only child. Cursed with a spirit at a very young age, Raymond has worked very hard to control his curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Joker. Flaws: Selfish, Mundane, Disease. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Raymond Marston, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Anthony Adley, Male Human [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He has styled his chestnut hair well, parting it to the right. He has several tiny aquamarine earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. He dropped out of school to support his sick mother, and resented it. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.

Motivation: Money/treasure; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Shy. Bonds: Rich, Nature, Family. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Anthony Adley, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)11 (+0) 18 (+4)14 (+2)
Skills History +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ralf Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears professional attire. He has dyed his greying white hair a little too much giving a sharp white color. He has green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes him a fraud.

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Slave, Enemies. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Ralf Cholmondeley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp. Jade (50 gp). Chrysoberyl (50 gp).


Social Check DCs


Everard Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered black stockings. He carries with him a set of scimitars, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Everard was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Persistence, Entrepeneur. Flaws: Fearful. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Everard Abram, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 17 (+3)14 (+2)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Undercommon, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Hematite (10 gp). Iolite (60 gp). Sard (60 gp). Hematite (10 gp).


Social Check DCs

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