Hunter Brownrigg, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear flannel. His red hair is cut short. His thin eyebrows rest above his beady violet eyes.
Personality: He dislikes all the random violence that takes place in the south. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: The child of southern immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion
Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Rich. Occupation: Carter
Voice: French accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Lewis Lindsay, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is greasy and uncared for. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is an amazing painter.
History: He was born blind and as such lacked many opportunities for work. His first spouse was a Carpenter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Marshal like his father before him.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Marshal
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Adam Shelley, Male Human [Permalink]
Personal [hide]
Description: This man wears a blue cloak and cross-gartered black stockings, and sports empty pouches on his belt. His chestnut hair is matted, messy, and big. His violet eyes have a joyful gleam in them most of the time.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also has developed a complete distrust of the Cook profession.
History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Logical. Flaws: Ugly, Secretive, Insane. Bonds: Job. Occupation: Sellsword
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 400 gp. 4 Smokesticks. 1 Tanglefoot bags. 4 Smokesticks.
Dean Carlyle, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His brown hair is lengthy and is close to two feet long. His eyes are violet.
Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He is a great chef.
History: He comes from a rich northern family. He worked as a nervous Laborer and found it very stressful. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Gifted. Bonds: Job, Rich, Criminal record. Occupation: Laborer
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 10 (+0) | 15 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2000 sp. Peridot (40 gp).
Roger Coombs, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. He has moderate length black hair. His eyes are violet and he is always smoking a pipe.
Personality: He is very quiet and rarely speaks above a whisper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Healer, but he was a colossal failure. He ran away from his former home and has been making his living as a Spy for the past few years.
Motivation: To end his boredom.
Flaws: Shy, Mundane. Bonds: Poor, Military, Job. Occupation: Spy
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 5 (-3) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1600 sp.
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