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NPC Generator

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Advanced [show]


Manfred Yardley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. His feathered hat is riddled with cuts and holes. His eyes are green and beady.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has all his life been fascinated with music.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Artistic. Flaws: Ugly, Depressed, Mundane. Bonds: Poor. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Manfred Yardley, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Ralf Whitby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, brown cloak, and is pretty ugly. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a pair of adventurers, Ralf grew up listening to his mother's many stories. A few years later when the west was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: To settle down with his crush; and he desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer, Immigrant, Has a crush. Occupation: Bather

Voice: Forgets to breathe while speaking

Attributes [hide]

Ralf Whitby, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 17 (+3)14 (+2)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Frederick Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. His black hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Frederick studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Frederick Darlington, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)16 (+3) 10 (+0)10 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 16000 cp. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Shane Walpole, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he has a large brown mantle and cape that has been intricately interwoven into his black robe. His hair is chestnut, silky, and of moderate length. He has several tiny sapphire earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Mayor.

Motivation: He has money and likes to spend it; and he is greedy

Bonds: Attractive, Rich, Job, Religious. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Shane Walpole, Male Human Fighter 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Van Es, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Balimaar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Balimaar. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Balimaar Van Es, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)7 (-2) 9 (-1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 12000 cp.


Social Check DCs

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