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Advanced [show]


Drogo Staurheim, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. He has moderate length red hair. He has amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After months of barely getting by, Drogo managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Drogo Staurheim, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 24000 cp. 1 Buckler. 1 Half-Plate.


Social Check DCs


Lance Copeland, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His amber unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a wizard, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Disease, Fearful. Bonds: Rich, Mentor. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Lance Copeland, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 15 (+2)7 (-2)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Silk rope. 1 Simple lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Roger Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His chestnut hair has been sun bleached extensively. His eyes are brown and catlike.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Roger was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Roger's father didn't care for him much, and the feeling was mutual. He struck the Hunter job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Greedy, Antagonistic. Bonds: Poor, Military, Job. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Roger Harlow, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)8 (-1) 15 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2900 sp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Heward Asheton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop hair cut. This amber eyed southerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a plains tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, In love, Nature, Military. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Heward Asheton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 200 gp.


Social Check DCs


Tim Yardley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears many layers of old clothing at all times. He has a hunchback. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. He is obsessed with his god.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor, Religious, Nature. Occupation: Server

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tim Yardley, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)12 (+1) 17 (+3)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp.


Social Check DCs

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