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Advanced [show]


Richard Darlington, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears black painted combat armor at almost all times. He has a very tight haircut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Days after completing his studies, news broke out that his hometown was attacked by brigands. Richard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Revenge.

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Richard Darlington, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Holy water.


Social Check DCs


Jocelyn Lindsay, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt. He carries with him a set of hammers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His white hair is cut jaggedly and amateurishly. His eyes are likewise violet.

Personality: This man loves writing and to teach people writing more than just about anything. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the west. Through the years after Jocelyn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Jocelyn's mother didn't care for him much, and the feeling was mutual. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Artistic, Professionalism. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Dilettante

Voice: Speaks with a cold

Attributes [hide]

Jocelyn Lindsay, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 17 (+3)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 13
Languages Common, Terran, Auran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4

Possessions: 400 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Ralf Snowdon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a very tight haircut. He has a dull look in his violet eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He got into the Locksmith business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Cook again.

Ideals: Optimist. Bonds: Adventurer, In love, Job, Religious. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Ralf Snowdon, Male Human Fighter 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)12 (+1) 8 (-1)8 (-1)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Badger, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and white. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. Energy wise he seems alert and responsive.

History: Gerard was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Professionalism. Bonds: Adventurer, Attractive. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Gerard Badger, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Smoky quartz (40 gp).


Social Check DCs


Bertram Benson, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a brown costume with the symbols of death on his torso. His white hair is cut short. His gray eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Passionate, Justice. Bonds: Criminal record, Poor. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Bertram Benson, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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