Balimaar Shipley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a large black jacket. His hair is auburn, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is witty, but his monotone delivery comes off as unnerving He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.
Motivation: He desires power and/or immortality.
Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Poor, Attractive, Adventurer. Occupation: Knight
Voice: Booming voice
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon, Infernal
Attacks Melee -2 / 1d8-4, Ranged +5 / 1d8+3, Grapple +3
Possessions: 12000 cp. Golden pearl (70 gp). Jet (70 gp). Rhodochrosite (4 gp).
Roland Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He wears violet painted combat armor at almost all times. He has silver hair. His green eyes lackadaisically let the world flow into them.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a minor phobia of water and hates getting wet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Roland was born on a far western island where he grew up under the tutelage of his father, an expert Navigator. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Ideals: Passionate. Flaws: Fearful, Mundane. Bonds: Immigrant. Occupation: Navigator
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. A silver and pearl hairclip (70 gp). 1 Climber’s kit. 1 Masterwork Artisan’s tools.
Miles Allerton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is typically in his Tanner uniform. His hair is black and curly. He wears crescent spectacles with a black brim.
Personality: Confrontational and typically high on some drug or another. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gifted student he started as a Map Maker, but he got bored and became a Tanner. He has worked as a Tanner like his mother before him.
Motivation: To be a Map Maker again; and balancing his hectic life and new tanner responsibilities is difficult
Ideals: Joker. Flaws: Addict. Bonds: Job, Poor, Religious. Occupation: Tanner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. Red-brown spinel (100 gp).
Drogo Reid, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. His silver hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with his god.
History: Born in the west to a Armorer, Drogo learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the west, certain he would find work there.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Bonds: Job, Religious, Immigrant, Criminal record. Occupation: Armorer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Goblin, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Simon Lancaster, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is dressed in a clean white cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. He has white hair. His face is covered beneath a completely black helmet.
Personality: Calm and collected, he is a well trained Animal Trainer. Further he is a bit of a stoner and is frequently out of it.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He got away from his former life and has fallen to alcoholism.
Motivation: Expand his business; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Animal Trainer
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 17 (+3) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 600 sp.
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