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NPC Generator

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Advanced [show]


Roger Brownrigg, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear brown clothing when he does not wear armor. His golden hair is kept up in a ponytail inside a wide-brimmed hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the south. Roger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Justice. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor, Nature. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Roger Brownrigg, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 16 (+3)8 (-1)
Skills Stealth +2
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Cory Alby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. He sports a long black beard, and similarly colored long hair. His eyes are hazel and he is always smoking a pipe.

Personality: Cory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cory. Days after completing his studies, news broke out that his hometown was attacked by goblins. Cory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants to get laid; and he has a crush on the local knight

Ideals: Extrovert. Bonds: Enemies, Military, Criminal record, Has a crush. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Cory Alby, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Guy Kent, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a pastel and black handkerchief worn on his right side. His golden hair is smooth and relatively long. His fierce green eyes like to dwell on things.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Disease. Bonds: Attractive, Military, Job. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Guy Kent, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Guy Morley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a worn and beaten armor. His golden hair is drawn into a tight pony tail with a rose scrunchie. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Guy was born the youngest of three triplets. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been saving his money to try and buy his brother's freedom.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Passionate, Entrepeneur. Flaws: Fearful. Bonds: Family. Occupation: Baker

Voice: Sighs a lot, exhausted

Attributes [hide]

Guy Morley, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Climber’s kit. 1 Masterwork manacles. 1 Silver holy symbol. 1 Healer’s kit.


Social Check DCs


Theobald Carlton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He very much looks the part of a Fortune-teller. His whole body is exceptionally muscular. He has styled his silver hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He never wears the same outfit twice, unless he absolutely has to.

History: Theobald was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Immigrant, Religious. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Theobald Carlton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 16 (+3)17 (+3)
Skills Deception +5, Medicine +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Good lock. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.


Social Check DCs

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