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Advanced [show]


Rolf Blackwood, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and is pretty ugly. His black hair is thinning but still full. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Rolf Blackwood, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)8 (-1) 11 (+0)14 (+2)
Skills Acrobatics +2, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Iolite (70 gp). Black opal (600 gp). Alexandrite (300 gp).


Social Check DCs


Charles Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. His hair, while still mostly black, has prominent grey streaks. His thin eyebrows rest above his beady violet eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He receives visions of the future at random moments

History: Charles was born in the south. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying brother.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Philantrophist, Gifted, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Charles Ansley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills History +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Dustin Badger, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a violet coat with blue slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly auburn, has prominent grey streaks. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Baker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dustin Badger, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Obsidian (16 gp).


Social Check DCs


Alex Appleton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is red and curly. His eyes, though not visible through his cowl, are blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor, Enemies. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

Alex Appleton, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Golden yellow topaz (800 gp). Coral (70 gp). Alexandrite (800 gp).


Social Check DCs


Gomory Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a red vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his red boots flare out at the collars. He carries with him a set of nunchakus, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered north to less war torn lands. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Entrepeneur. Flaws: Shy, PTSD. Occupation: Farmer

Voice: Laughs frequently while speaking

Attributes [hide]

Gomory Mitchell, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)10 (+0) 8 (-1)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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