Odo Pinkerton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He is bald on top and has large silver tufts of hair around his ears. His thin eyebrows rest above his beady blue eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also hits on women, regardless of circumstances.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a crush on the local Knight; and wants his loneliness to end
Ideals: Disciplined. Flaws: Ugly. Bonds: Has a crush, Mentor. Occupation: Cartwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 30 pp. Carnelian (20 gp). 2 Antitoxin.
Kody Hastings, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. He has wavy blonde hair. His gray eyes are passionate and lively.
Personality: Kody is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not trust anyone and sleeps with one eye open.
History: He was raised in a forest tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To get a good night's sleep; and meet up once more with his childhood friend
Ideals: Extrovert. Flaws: Insomniac. Bonds: Rich, Nature, Adventurer. Occupation: Servant
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 17 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp.
Chad Dumph, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is brown and curly. He tend to wears goggles to shield his eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in a small village he learned the ways of the warrior from his father. He has had some formal singing training, and achieved minor success. He now mingles about in high society.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Philantrophist, Fighting, Artistic. Flaws: Insane. Bonds: Rich. Occupation: Adventurer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
Tim Addington, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he sports brown clothing, slightly heavier than average wear. His brown hair is cut short with large spiked bangs in the front. His blue eyes lackadaisically let the world flow into them.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and he is unsatisfied with his job
Flaws: Insomniac, Addict, Disease. Bonds: Rich, Job. Occupation: Adventurer
Voice: Russian accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. Emerald (1000 gp).
Thomas Blankley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears professional attire and is in decent physical shape. His brown hair is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: Prone to second guessing himself, he comes off as nervous. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born in the north, but his parents moved at a very young age to the east. He was taken from his home at a very young age. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Mercenary, and he later adopted a second daughter.
Motivation: To unite with his sister; and doesn't want to be a mercenary and was forced into it by his family
Flaws: Shy. Bonds: Attractive, Family, Immigrant, Slave. Occupation: Mercenary
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp. 1 Hourglass. 1 Masterwork Thieves’ tools. 1 Bullseye lantern.
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