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Advanced [show]


Guy Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair, while still mostly golden, has prominent grey streaks. His thin eyebrows rest above his beady brown eyes.

Personality: He dislikes all the random violence that takes place in the west. He is able to fit into much smaller and tighter spaces than normal.

History: He was born several months after his mother was called into army service. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Immigrant, Military, Criminal record. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Guy Hackney, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)11 (+0) 9 (-1)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Aldous Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tan top hat and tan clothes. He has styled his golden hair well, parting it to the left. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Map Maker, who enjoyed hunting, Aldous was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Obtaining odd cultural Human artifacts is his passion; and further expansion of business

Ideals: Optimist. Flaws: Shy. Bonds: Nature, Adventurer, Job. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Aldous Rutland, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 25000 cp. Zircon (40 gp). Aquamarine (1100 gp). Rhodochrosite (15 gp). Violet garnet (1100 gp).


Social Check DCs


Ralf Harrington, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Fortune-teller. He has a moderate pudge and is not very fit. His golden hair is lengthy. His skin is flawless and his gray eyes scan people very quickly.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful necromancer made him what he is. In his 14th year, his parents were killed by a orcs raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: His spouse's relatives view him with great suspicion; and many orcs want him driven away

Bonds: Job, Attractive, Family, Mentor, Enemies. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Ralf Harrington, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)7 (-2) 12 (+1)11 (+0)
Skills History +0, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Justin Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in an above average manner. He wears a small hat to cover his moderate length black hair. His blue eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a brothel owner, Justin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his brother before him, after school he went straight into learning to become a Mortician. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Scribe again.

Ideals: Fighting. Bonds: Attractive, Poor, Job, Mentor. Occupation: Mortician

Voice: Dark and ominous

Attributes [hide]

Justin Bradshaw, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 11 (+0)11 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 10
Languages Common, Undercommon, Draconic, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Everard Enfield, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is still thick. He has gleaming, smiling hazel eyes.

Personality: He is almost excessively polite to everyone, even when angry. He also hits on men, regardless of circumstances.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Rich, Has a crush. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Everard Enfield, Male Human Fighter 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs

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