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Advanced [show]


Balimaar Remington, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears tight fighting clothing, which leaves very little to the imagination. His moppish silver hair is in a traditional bowl cut. His eyes are blue.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and someone believes him a fraud

Ideals: Fighting. Flaws: Fearful. Bonds: Enemies, Poor, Criminal record. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Balimaar Remington, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)17 (+3) 8 (-1)17 (+3)
Skills Deception +5, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Black star sapphire (900 gp). Chalcedony (20 gp).


Social Check DCs


Raymond Peyton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. His tied-back hair is chestnut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Raymond was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Servant like his mother before him.

Motivation: Revenge; and sabotage a competitor

Ideals: Optimist, Philantrophist. Bonds: Job, Enemies. Occupation: Servant

Voice: Middle-eastern accent

Attributes [hide]

Raymond Peyton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)12 (+1) 5 (-3)9 (-1)
Skills Animal Handling -1, Athletics +5
Senses Passive Perception 7
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 300 gp. Gold and topaz bottle stopper cork (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Justin Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and red workpants. His shirt is yellow, and he wears a heavy red leather apron most of the time. He carries with him a set of tridents, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His red hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born at the edge of vast desert. He married young, but lost his spouse to dire rats. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and many dire rats want him driven away

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Nature, Enemies. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Justin Deighton, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)10 (+0) 15 (+2)8 (-1)
Skills Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Conrad Holton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a blue and black handkerchief worn on his left side. His hair is chestnut, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the west. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Conrad took refuge in the old dungeon and found the beat up halberd and armor he uses now. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and to be a map maker again

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Conrad Holton, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)8 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Odo Oakes, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He usually wears his brown robe and has his scythe always slung over his shoulder. He wears a broad hat to hide his balding. He has several tiny amber earrings on each ear.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Odo lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their son. He worked as a Laborer, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers.

Flaws: Mundane, Impulsive, Depressed. Bonds: Rich, Family. Occupation: Laborer

Voice: Speaks with squeezed throat

Attributes [hide]

Odo Oakes, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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