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Advanced [show]


Dean Atherton, Male Human [Permalink]

Personal [hide]

Description: A 5'7" western man, he wears tight fighting clothing, which leaves very little to the imagination. With bright auburn hair and a scraggly beard. His blue eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Joker. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Dean Atherton, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)14 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Stealth +3
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Smoky quartz (50 gp). Brown-green garnet (80 gp). Black star sapphire (1000 gp). Fire opal (1000 gp).


Social Check DCs


Guy Churchill, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is singed and shortened. His eyes are gray and beady.

Personality: He is fixated on the number 37. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a brothel owner, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Layabout for hire.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Insane. Bonds: Adventurer, Job, Mentor. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Guy Churchill, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Solid gold idol (400 gp).


Social Check DCs


William Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears grey cloth garments or leather armor. His black hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Depressed, Insomniac. Bonds: Poor. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

William Birkenhead, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)18 (+4) 17 (+3)7 (-2)
Skills Athletics +5, Stealth +5
Senses Passive Perception 13
Languages Common, Druidic, Gnome, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp. Blue quartz (14 gp). Obsidian (14 gp).


Social Check DCs


Rolf Byron, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. His hair is golden and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He dislikes all the random violence that takes place in the west. He is a great chef.

History: Rolf was born in the west. At a young age he loved to build and create. He worked as a nervous Junk Dealer and found it very stressful. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Revenge; and many giants want him driven away

Ideals: Pacifist, Gifted, Persistence. Bonds: Attractive, Job, Enemies. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Rolf Byron, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1300 sp. 1 Tanglefoot bags.


Social Check DCs


Gilbert Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His hair is white and very short. His blue eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is an amazing painter.

History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Glassblower for hire.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Athletic, Gifted, Logical. Bonds: Poor, Job. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Gilbert Thackeray, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)14 (+2) 18 (+4)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 14
Languages Common, Goblin, Aquan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2400 sp. 1 Disguise kit.


Social Check DCs

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