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NPC Generator

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Advanced [show]


Hunter Reid, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright brown suits and hats and is in decent physical shape. His hair is chestnut and very short. He is baby faced.

Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Professionalism. Bonds: Poor, Attractive, Family. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Hunter Reid, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)6 (-2) 6 (-2)9 (-1)
Skills Arcana +0, Deception +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Shane Blythe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He wears a worn and beaten armor. His hair, while still mostly white, has prominent grey streaks. His eyes are brown and catlike.

Personality: He is a Roofer first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.

Motivation: Money/treasure; and balancing his hectic life and new roofer responsibilities is difficult

Flaws: Antagonistic, Disease. Bonds: Job, Slave, Rich. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Shane Blythe, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)8 (-1) 16 (+3)17 (+3)
Skills Investigation +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Charles Gentry, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is kept up in a ponytail inside a broad hat. He has several tiny ruby earrings on each ear.

Personality: He speaks before he thinks and is too direct. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 7 years.

Motivation: To be a Fortune-teller again; and sabotage a competitor

Flaws: Impulsive. Bonds: Attractive, Rich, Job, Military. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Charles Gentry, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)13 (+1) 10 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Wymar Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. He has styled his brown hair well, parting it to the right. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Wymar was born in the north. At a young age he loved to build and create. He was an apprentice working in his father's forge. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Athletic, Justice, Persistence, Logical. Bonds: Job. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Wymar Wordsworth, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 7 (-2)18 (+4)
Skills History +2, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 37000 sp.


Social Check DCs


Theobald Oakley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Theobald was raised in a hard working conservative environment. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Family, Job. Occupation: Brewer

Voice: Strong lisp

Attributes [hide]

Theobald Oakley, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Magnifying glass. 1 Silk rope. 1 Crowbar.


Social Check DCs

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