Hunter Richie, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a long, grey cloak. His hair is cut close to his head. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He speaks before he thinks and is too direct. He has all his life been fascinated with painting.
History: He got into the Miller business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Miller for the past few years.
Motivation: Money/treasure; and to find somewhere to settle down
Ideals: Artistic. Flaws: Impulsive, Mundane. Bonds: Job, Rich. Occupation: Miller
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 11000 sp.
Jocelyn Cromwell, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is physically well-built. His tied-back hair is chestnut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: Always inclined to offer people food he seems plenty friendly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born at the edge of vast desert. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Slave Trader
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 18 (+4) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1700 sp.
Patrick Merton, Male Human [Permalink]
Personal [hide]
Description: An older man who likes to wear ponchos typically of a light violet in addition to tight pants, he is not a threatening figure. His brown hair is lengthy and is close to two feet long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Always inclined to offer people food he seems plenty friendly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and a deep hatred of giants
Ideals: Philantrophist, Optimist. Bonds: In love, Poor, Criminal record, Enemies. Occupation: Apothecary
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate.
Roger Leighton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a red coat. His black hair is cut short. His hazel eyes have a joyful gleam in them most of the time.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He got into the Crown-heir business at a young age. Roger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Crown-heir like his mother before him.
Motivation: He is terrified, and will act out of fear; and wants to open a new tavern
Flaws: Insomniac, Shy, Fearful. Bonds: Job, Nature. Occupation: Crown-heir
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Lance Beitz, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has brown hair. This amber eyed easterner is not easily forgotten.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Butcher and found it very stressful. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Further expansion of business.
Ideals: Disciplined, Entrepeneur. Bonds: Poor, Job. Occupation: Butcher
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 800 sp.
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