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NPC Generator

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Advanced [show]


Gilbert Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears skinny pants and wears a green and brown robe with the hood down. His long silver hair is drawn into a two foot long braid. His amber eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He believes the world needs to unite to get rid of brigands once and for all.

History: He was raised in a white middle class family as the only child. In his 11th year, his parents were killed by a brigands raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Cynical, Mundane. Bonds: Enemies, Rich, Criminal record. Occupation: Bowyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Spaulding, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 12 (+1)16 (+3)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Charles Stanley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, grey cloak. His brown hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Adventurer who has hired him part-time. He takes great joy in being the best Adventurer in town.

History: Charles lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Carpenter, but he was a colossal failure. He has achieved small success as a Adventurer.

Motivation: Wants to raise his children well.

Bonds: Has a crush, Job, Family. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Charles Stanley, Male Human Fighter 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 12 (+1)6 (-2)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. His hair is cut close to his head. His thin eyebrows rest above his beady amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.

History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality; and he is greedy

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Gerard Tickle, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)14 (+2) 18 (+4)12 (+1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anselm Hayley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports black clothing, slightly heavier than average wear. He wears a small hat to hide his balding. His green unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Ruler, his mother struggled to pay the bills. Cursed with a spirit at a very young age, Anselm has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical. Flaws: Disease. Bonds: Immigrant, Poor. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Anselm Hayley, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)13 (+1) 12 (+1)9 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Good lock. 1 Climber’s kit.


Social Check DCs


Raymond Clapham, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting red shirt and pants. His golden hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to loving parents in a slum to the west. As a young adult he joined a group advocating for an improvement in Human conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety.

Ideals: Athletic. Flaws: Shy, Fearful, Racist. Bonds: Poor. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Raymond Clapham, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 19 (+4)16 (+3)
Skills History +2, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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